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Princess Starshine

GADIG · GAME
GADIG · UNITY · C#
A screenshot of Princess Starshine

NOTES

Princess Starshine of the Sparkle Kingdom of Rainbow Butterflies accidentally rides an elevator into hell. The demons are ready for her; they are not ready for rainbows, butterflies, unicorns and sunshine. A bullet heaven, built over a full semester alongside separate art and sound teams.

This was before I was president — I was programming, and wrote the UI, the enemy movement and the player behaviour. The real lesson was not the code. It was learning to hand a build to an artist, get something back that does not match what you assumed, and keep the thing shipping anyway.